Showing posts with label imperial guard. Show all posts
Showing posts with label imperial guard. Show all posts

Thursday, February 7, 2008

GENERAL: More loot from stuff and a bit of painting done

After I had posted that my main warhammer 40k army for this year would be Orks I surprised myself by going for yet another of my friend's bargain army deals.

It was ugly to behold with bad conversions (okay a guy holding a las cannon sponsoon is part of a Lascannon team) to a very bad paint scheme (pink with green and bad bad painting) that made me nauseous and wanting to hurl.

It was a bargain as it was cheap with lots of models. I was able to get a platoon of cadians, two squads of catachans and two Basilisks for dirt cheap. Thats 60 models and 2 vehicles all for the price of 2 squad boxes. Not bad not bad at all.

Still I am now stuck paying for something I actually did not need and making me go in debt because of some models just when money is becoming tight. I may just sell them in the end but I wont know for sure till it fancies me

Of course the first thing I am going to do with this is to throw them all in brake fluid and start removing the uh "converted weapons" that the guy made to make them "count as".

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Managed to actually start painting again with the wife having the urge to want to paint. She started painting my converted Ogryns while I started doing touch ups to the remaining Lost and the Damned foot troops that I haven't finished painting. As I expected the paints have started drying up to a significant degree. Hopefully I would be able to at least get to use some of the stuff before it all goes to waist.

Managed to also pin and assemble the Belakor model that I got for trade for some plastic Terminators. This would serve as the Daemon Prince (which I have named Malphas) for my work in progress Chaos Space Marines army. Of course I should be working on the mutants and do retouching and varnishing. Gotta renew my focus.

One more note.. Found the inventory of Space Ork units while cleaning the room. This does not include the other models that have not yet been assembled. Will post this list soon.

Monday, July 9, 2007

WH40K: The Guard Muster..

Here is the list of Imperial Guard Models (painted/unpainted/unassembled). I will not include the mutants that I have from my LaTd (though they will probably be used here to act as conscripts) but I am including my Traitors here.

GUARDSMEN
Rogue Era Guardsmen - nothing like old Guardsmen.

  • Captain (metal) - 1
  • Standard Bearer (etal) - 1
  • Comissar (metal) - 2
  • w/ Lasguns - 17 (unfinished - 4)
  • w/ Heavy Stubber - 2
  • w/ plasma - 4 (unfinished - 1)
  • w/ meltagun - 3 (unfinished - 1 , metal - 1)
  • w/ Grenade Launcher - 2 (unfinished - 1, metal -1)
  • w/ Missile Launcher (single man) - 2 (unfinished - 1)
  • Heavy Bolter Team - 2
  • Las Cannon Team - 4 (unfinished - 2 )
Cadian Guardsmen - all models unfinished
  • Sgts (metal converted to look like scouts) - 5
  • w/ Lasguns - 4
  • w/ ccw - 3 ( I know theres more of them I just can't find em)
  • w/ Heavy Stubber - 2

Blood Pact Guardsmen - converted from Cadian units with power backpacks. Can be used as storm troopers. (finished)

  • Seargeant - 1
  • w/ Lasguns - 7
  • w/ melta/plasma/flamer - 2

Catachan Guardsmen - all unfinished

  • Seargeant (metal) - 1
  • w/ Lasguns (for now) - 12
  • Autocannon Team - 3
  • Rough Riders conversion - 8
Tallarn Guardsmen - all unfinished  SOLD off

  • Metal Commander - 1
  • w/ plasma gun - 1
  • Autocannon Team - 1

Cultists - these are converted from Fantasy Empire militia with Dark Elf Heads. Can be used as conscripts or as another squad.

  • w/ lasguns - 9 (unfinished - 3)
  • w/ ccw - 9
  • w/ melta/plasma/flamer - 2
Other Units - a list of other foot troops that don't fit anywhere

  • Enginseer (metal) - 1
  • Ogryns (converted from Ogre bulls) - 5
  • Kroot Mercenaries (can be snipers or standard) - 11 (unfinished 1)
VEHICLES - armoured might of the Guard

  • Leman Russ - 2
  • HellHound - 1
  • Chimeras - 2
  • Sentinels - 9 ( 6 old school , 3 converted)  SOLD
Total number of non-vehicle models - 139
Total number of vehicles - 14

The number of infantry may seem impressive but these are all tied to several hodgepodge units. I have to reflect in the fluff that this is a unit formed from several mauled regiments that could not be reconstituted. I may still be able to include my mutants as conscripts, a little bit of fluff imagination is going to be needed.