Showing posts with label space orks. Show all posts
Showing posts with label space orks. Show all posts

Monday, October 7, 2013

PAINTING: FINALLY SOMETHING FINISHED - Grot Battery Crew A done

And after a long long time.. I finally finished me some Converted (ie replaced square with circle bases and removed the bows and arrows) Grot Crew for my Big Gunz.
Just straight up used some extra Night Goblin boyz. I like the robes for them really, maybe they are part of the Ork Mekanikus team). Still got one more Grot Crew to finish painting.. then off to doing the Shokk Attak Gun.

Grots on a Lenovo
Grots on a Laptop
Paints used. :
 - Robes - P3 Coal Black
 - Skin - Vallejo Goblin Green
 - wrist bands -Vallejo Gaming Color - Snakebike Equivalent (Leather Brown)
 - top of base/rope/fingers/teeth  -- P3 Frostbrite
 - edge of base - SEMCO - Cobalt Blue
-  feet - P3 Umber


Friday, August 2, 2013

WIP: Shokk Attack, Grot Crew , Lootas

With the planned announcement of the 40k GT to be by October and with my new project giving me some less stress days I had me some time over the past few days to finish off my inventory of my (mostly) models as well as getting some hobby time in.

I had promised myself that I would use units for the GT that had not been completed (unlike some others that are all focused on using as little models that needed to be painted/assembled) so as to force me to complete a few of the modelling projects that have been languishing for so long .

So with the wife and baby having to sleep in the downstairs bedroom since our room has turned into a mini-bodega this gave me time to do some assembling and modelling work.


Thursday, April 25, 2013

WIP: Second DakkaJet Aseembly complete

Well I have not been totally idle with regards to the hobby :P.

Managed to start assembling the dakkajet that I have. I tried to loot what I saw on the internet before on how he reversed the side engines and placed the much needed extra set of Supa Shootas at the bottom. It looked easy but as always it was easier seen than done.


Had to cut/file away the extra stuff and when I was going to put the tube in I realized that It was bigger than what I had expected. No matter I just dived headlong in and made do with what I did.





After that most of the assembly was a breeze since I had done this before (err except for that rear chain thing which I had forgotten to assemble first (doh).

Now I just need to paint this (as well as the cockpit)

Monday, August 6, 2012

G.I.G Session 1 for me: Ork on Ork using 6th ED

Finally got to play at a secret location somewhere where I can't say.

And had a game of 6th ed with Garr. We slowly had our first 6th ed game (which more or less lasted 4 hours) There is definitely a lot of stuff and extra funky happenings that needed to read and re-read to get the hang of this edition

(all photos taken by Garr's funky cam)

WTF moment

Friday, August 3, 2012

WIP: Stuff I did on the Rainy weekend

Well my laptop was out over the weekend (stupid Malware pretending to be an Antivirus) and  there was a typhoon in the area making the weekend windy and wet That meant lots of downtime... Since I was not in the mood to paint then  I might as well started to assemble the stuff that I still have and make some.

More Lobbas
Finally brought out the plasticard again (haven't done so in years)  and started to make me some scratch built Lobbas. Might have to shorten out the base though so I can put some wheels in there. I would probably need to create Kannons next time .. well the good thing with orks is at least if it looks haphazard looking, then it must be orky

Now if only I can paint these.
Battlewagon
Started to assemble the wagon that has been in storage for a couple of years as well. I still would have wanted to extend the Wagon as per some of the stuff that is on the net that is circulating but I might not have the skills nor patience and I was procrastinating too long to find out how to do it.. So meh.. might as well just get it over with.

Coming together



Ork Shoota Boyz
Started to clip out the boyz from the sprue and started cleaning them up.

Hmmm.. How many boys do I really have?

Yes all of them are being assembled at more or less the same time. I do tend to switch from project to project and yes that's a problem when you want to get something done to completion.. Still relying on the whims of inspiration..

Also with the baby in the room I had the filing and cleaning of the plastic stuff outside. I really need to force myself to just paint stuff when I am in the room. Here goes next month then.

Wednesday, July 25, 2012

40K KILL TEAM LEAGUE : FINALS

Well it was an uncharacteriscally sunny day for the Kill Team finals that was held in ETON. The top 3 from the North and the South would have one final game to determine who would be the reigning champion for Kill team for the month. This would also happen to be the last

As it so happens.. I was unfortunate (or fortunate) to have the Kill Team southern sector boys on both sides.  This meant that I would wink wink at both of them and just push forward instead (Hey both were Nids and both were the the ones I lost too. Unfortunately the way in front of me was nothing but Tau Firewarriors... so well here comes the pain.



The TAU gun Line in front
 As (bad) luck would have it, I would mostly go second to the TAU player in front of me that would proceed to start shooting and shooting my grots and orks down. Fortunately I think he suddenly had a healthy respect for my ork firepower as I managed to actually whittle down a few of his Fire Warriors and have some of them Go to Ground. While I committed to having my orks go and get stuck in

Crossing the Line


I actually managed to make it all the way across the board (It was like a mini battle since the ones to my left and right were all focusing on the ones in front..) concentrating my fire on the TAU though I would occasionally snipe (and miss) the other players.

Ork managed to make it to the other side
I was already nearing my breaking point when I finally got the TAU player to 50% and made him go first in rolling if he retires from the field. He rolls badly and he is gone !!

Unfortunately my joy at having survived was not to last as the IG player to my front left started shooing at the grots near him.. resulting in me to start taking leadership checks as well (at Ld 7. well...)

This made me decide that if I am going down I am going to take everyone with me... So with a sneaky gleam I shot at everyone so that I can at least make them reach 50% models so that we can all start rolling for leadership checks..

Well as all of my good plans.. I choked and did not wound a single model.. > -- <

Then I promptly failed leadership check and that was that for me. Kent would eventually win the game and be crowned Kill Team champ for the year !

Conclusion


Well over all I didn't do too badly the fact that I actually made it to the finals was interesting. I had expected not to make if after an initial 2 losses  but I managed to just keep playing and see what would happen.

Well it was a great league and I am looking forward to how a 6th ED kill team league will look like.
I was not able to do my target painting which was to finish the lootas and the Nob still I managed to finish of the shoota boys so at least it wasn't a total lose.

Thank you Neutral grounds for sponsoring this event. I look forward to that 10% discount and getting me an Ork fighter :) Pictures of that event and other happenings can be found at the Neutral Grounds website here.

So long 5th ed and here's to 6th edition !!!

Saturday, July 21, 2012

6TH ED and how they affect my Orks

Unless you have been under a rock the past couple of weeks you will know that 6th edition rules have just been released by Games Workshop. Of course their marketing team sucked at bringing the stuff out to light. I mean with the release from 4th ed to 5th ed you had a build up of what changes were made.

From the reviews that are coming from White Dwarf ( I haven't bought one since the 5th ed release was shown in White dwarf with the free Nob and Terminator) there were just pictures, pictures and more pictures without even a summary. So blegh.

So.. no review or at least summary of what the changes are made and what army builds are still viable. Not even a build up of hype for more than 4 months.. just that you have a 2 week announcement and that is it.

Hmm.. well then again maybe just maybe it will be explained more for the July white dwarf.. We shall see.

After trying hard to get me a copy of the of the rule book here is the reading (skim and others).. I am sure I am going to add some more insights after I re-read them all again.

6th ED RULES MUSINGS
 - Well the use of allies might be a boon for me since I have a lot of stuff that is painted but not enough to form an army.
- This looks more and more to be a Shooty Edition with the ability to still fire on the move heavy weapons.
- Assaulting from Transports are Nerfed.. Probably because of the potential for a long charge..BUT the overwatch will probably also cause the long charges to fail anyway.
- No +1 Attack when attacking multiple units. This is a killer. The loss of this and the one below are going to hurt the horde armies. (that and how assault moves are checked to be able to attack multiple chargers) 
- Change to Furious charge - +1 ST and no Initiative bonus. But will not work when assaulting multiple units.
- The loss of not being able to run and then assault may be huge (well until I learn to do the math)
- The loss of not being able to assault after you come from Reserve unless stated by the rules.
   --- Good bye Snikrot.. Hello Vulcha (maybe)
- Death Koptas move fast.. maybe Big Bombs are going to be so worth it now.
- Kans only having 2 Hull points.. there goes the wall of doom because
- Majority of  cover saves are at 5+ . The need for KFF is going to be more important, because of cover saves being rolled on a per model basis now.. This is going to have a lot of arguments.
- Orks cannot have psyker powers? BOOH.. I can understand that Necrons can't have them.. but we have Psyker weirdboyz.. So where is the reason as to why we do not get them?
- Looks like I want to be charged just for me to get Overwatch fire.. Shoota boyz still a good investment. Need to figure out if I can afford to put a Nob in there or not.

FAQ musings
- where the hell is the mention of what the AP value is for a Huge Choppa.. I wonder what it is going to be.
- The changes to the Glory Hog rules makes Tank Bustas viable if people keep wanting 2 FOC at 2k games then you can max out the elites with Tankbusta, lootas and burnas.. going to be less model count though.
- Lootas are still dangerous. and with the ability to make Snap Fire inside transports.. this should be interesting

What the F moments
- Nobs are considered Characters. but MEGANOBs are not.. whhaaat?
- regardless if you are assault transports you need to move only 6 inches to be able to disembark. Then the passengers can disembark up to 6in. BUT it's a normal move.. so difficult terrain needs to be rolled.


I am more tempted to game the system now by just having Allies to supplement the lose of oomph that I have. Obviously it is going to be IG.. Perhaps an outflanking Alraheim.. and Basilisks.. yeh that's the ticket.


That or perhaps it's time to dust off my Marines and give them a shot at this game.

Thursday, July 12, 2012

40K LEAGUE KILL TEAM - Game 6 to 10


Nob kill team




GAME 6 vs NECRONS

And the kill team league continues.. From an impressive 7 players that were supposed to play last Sunday we were down to just 3 people. One of whom I had fought.. So there goes that plan to finish all of my 5 remaining games. Hohum


Fought the new guy with his Necron Kill Team -- consisting of 10 Deathmarks.


This was an interesting Game.. Interesting because of how we actually managed to get a draw with this game.. because both of our roles were sooo bad... it wasn't funny anymore.

First round of the game I saw that he was all lined up in one line while I had units that were hiding behind a building and was closer to him..

He realized the error of his ways when I started to outshoot him from range and he started to hide behind the buildings as well. I would manage to shoot down a couple of his models but as always they would go right back up. (Special Kill team rule for Necrons.. there Reanimation Protocols where always active)

Well I manage to decide to just stick it in and get into close combat.. Where the remainder of my models decide to stay..as I started to whiff my attacks and/or the Necrons decide to take their armor saves or they manage to get right back up.

I kept throwing models into the mix.. but my atrocious roles continued. My Nob Boss finally made it into combat but it was too little too late as we actually exceeded the 1 hour mark and it was a draw..

Wow..

GAME 7 vs SPACE MARINES (Stern Guard) 


The week after I was up against Jojo and his 7 man SternGuard army.

Once again I had feelings of deja vu when my shooting and close combats started whiffing again.. Fortunately my grots came back to save my ass from the fire.

The man of the match would be once again the Grots as they showed what they can do by picking off SternGuard with their grot blasters while the Orks just shot up the real estate

Managed to bring him down to the required leadership test and he fails on the first roll !!! Woot!!! A win for the orks then.

===========================================
Needed to finish 3 games for us to make it to the deadline. Fortunately we all gamed at Lucas place and did an intense session of kill team and some 6th edition gaming

===================================================================

GAME 8 vs BLOOD ANGELS

Fought Jay and his 8 Blood Angel Jump army. Fortunately for me (and bad for him) his melta gun jumped out of difficult terrain and promptly killed himself. I then proceeded to shoot in the relatively open terrain of this kill team environment and just kept plinking away at his models.

Managed to get him down to below half  before he reached my lines. And then he fails on his leadership and I win the game !!



GAME 9 vs DARK ELDAR (Lucas rematch)


Faced off with Lucas again with his Dark Eldar Kill team. The critical part of the game was on the first turn when the alien monkey made it's charge and killed of an Ork and a grot. Fortunately the rest of his army was too far away so I targeted the Mutated beast with everything I had. I was able to whittle it down to just one wound but that meant it had 7 attacks (and Feel no Pain to booth from the pain token)

I decided to risk it and then threw a lot of bodies into the fight. I think if Lucas had decided to allocate everything to the Nob he would have beaten me but I was surprised that my regular boyz were the ones that managed to take the critter down. After that it was all just a matter of shooting at the rest of the panzies until they all broke.

GAME 10 vs BLOOD ANGELS (Jay rematch)  


Another game against Jay's jump packing marines. As always it was the meltagun armed jump packer that died first. He did manage to hit my lines before I managed to decimate him. However poor die rolls on his part ensured that I managed to throw enough bodies at the combats that mattered and had him break with only one model left for him.

CONCLUSION: So 10 games with 7 Wins, 2 Losses and a Draw. Not a bad run at all. Now then all I have to do is finish painting these guys up, compete in the finals and then I can focus again on looking at the new 6th edition rules and see what I can do to make a better army for them.


Monday, July 9, 2012

PAINTING: 10 More Shoota Boyz done

My how time flies.. I had started painting these boyz last April just as I was getting ready to join the Kill team as mentioned in this post. This was the second set of 10 boyz from the shoota boyz squad that I wanted to finishs.. Sadly.. Work load and a very intense Personal Emergency prevented me from finishing them all in the right amount of time.

Saturday, June 9, 2012

40k LEAGUE KILL TEAM Games 4 & 5

Well my feeble attempts at gaming continues.. with me able to get in a Massive 2 games for Kill Team.. but hey better than nothing right? Still need to get 5 more games in before the League ends.. (oh and of course one more little thing that I need to do which is like actually FINISH PAINTING THE DARN THINGS.. (sigh oh work.. how you prevent me from doing my hobby)

Game 4 - Vs Sean and his 5 man Nob army

Sean had the classic Nob Star list.. with matching Painboy!! Too bad they were all individual units though. With only 5 Nobz to worry about I just wanted to entice him to go forward and have him hack a gretchin or two before I unload with the firepower I had.

In the end he never got into close combat. I just unloaded everything I had one model at a time until I killed the Nobz and moved on to the next target.


The brought less boyz !!
 So a win for me on this one. On to the next game.

Game 5 Vs Jim and his 5 man destroyer army

Jim had Necron Destroyers.. Destroyers that I learned are now only considered as Jump Jets and only fire 2 shots each a turn with only 24 in range guns (except for one that had the str9 gun). In short they feel like crap now (classic GW marketting - nerf the thing that was so powerful in the previous codex so that you can sell something else)

Jim played smart by ignoring the Grots and split firing and taking down the Ork Boyz that I had which caused me concern after the first turn. Specially since after my turn of shooting.. all 3 his Destroyers managed to get back up (modification to We'll be back protocols)

This somehow feels similar to something

Fortunately for me.. I had enough numbers to soak up the lose of my Boyz (and since he was not shooting at  the Gretchin screen in front I would still get Cover Saves of 4+ (3+ when I Go to Ground) also the fact that he mostly had 24 inches of range meant that I had guns that could reach him while he couldn't.

Managed to wipe him out thus preventing anything from coming back.

(Kudos in this game goes to my Mek boy with KMB as he played a game of Catch and Mouse with the Necron Destroyer the whole game. Tagging him when it needed and avoiding being killed in the process.

Conclusion

So 5 games in and finally have 3 Wins versus 2 Losses (both from fighting Nids)  I am feeling jubilant but I still have not fought against MEQ forces.. Will see in the coming weeks how my list will fare against them.




Saturday, April 21, 2012

PAINTING : Kommandos done (7)

I had finally finished painting the Kommandos done last week  last month before I went up and climbed a mountain with my Angry Bird., Biked a few rounds before Easter, Visited Doug, Went to an Island and Tried to Evade a few zombies.(whew that was my vacation.. I need to take another vacation to rest from my vacation..)

So  I only now got to post this up after I had to retake pics. So that's 7 models done (with 7 painting points done) and I realized I have to at least paint some burnas in kommando colors and maybe add some highlights to the orks faces. But for my good for table top standards they are as good as done.

Thursday, March 29, 2012

BATREP: 1500pts Orks Vs Tyranids


Had a good game with Sunny over at his place on a nice cool Tuesday night. After 12+ years of knowing him I finally got to his house, the astounding thing was finding out how near he was to my place. The annoying part was realizing that I had to go all the way around just to reach him (sigh... thank you urban planning)

I should try running the long way. That should trim down the beer gut.


Monday, March 12, 2012

WIP : Ork Attack Buggy

Well during the middle of my long vacation I finally decided to at least start on making the converted Attack Buggy. I thought it was going to be easy.. just take out the screws and pop open the wheels.. Well then i saw that it was using a funky kind of screw.

What the F?

Wednesday, February 22, 2012

PAINTING: Killa Kans done !!!

Finally.. after seeing the black in all these months I finally finished painting the 2 Killa Kans that I had assembled ages ago.

I realized that aside from posting this so that my readers ( you know the two of you) will get to read them is that this would also serve as a log for how I painted the models specifically what paints I actually used. You know since I tend to forgot exactly what I did and how I did it.


Pics of the Kans


Thursday, November 10, 2011

WIP: Killa Kanz

     Wow.. I'm still actually painting something.. I guess the painting bug is still biting then.. Here we have a pair of kanz that I will be using for the 11 11 11 Tournament to be held on November 11, 2011 to commemorate the BUNKER's third year anniversary and sadly our last year over there.

     Anyhow I got to finally start painting 2 of the plastic kans that I had for so long (two years ago??).. Only now once I started to paint the models did I realize how wrong it was to have glued the arms in already.. The model has to many bits that I may not be able to paint it all and my OC is kicking in and it's driving me nuts. I am beginning to dread having to paint the Lootas that I actually finished assembling.. Oh well.. will worry about it when I get there.


     At first I really did'nt know how to paint them so like a noob I went to the GW website to see how they did it and it a bunch of reds and oranges.. this should be easy then!! The first kan i just directly applied the Red on top of the undercoat... Several layers later did I actually remember that it's better to put on a more lighter color in (Bubonic Brown was the key) to act as a neutral color so that the red would be easier to apply. With no Bubonic Brown I settled for a pinky flesh paint and hope the red and orange would stick better.


     I am trully lacking a few paints though.. I am regretting the lose of my Tin Bitz. I severely need a rusting metallic color    and too much use of bolt gun metal is getting boring. The use of PP paints and there better plastic caps have at least kept my models from drying.. Too bad though that it appears that PP paints are a bit more watery. (EDIT - Obi mentioned that perhaps its too watery because I added in too much water... well doh for me)

     As always I was not able to finish it all when Tournament time came but well at least its a start.

Friday, November 4, 2011

PAINTING : 10 more Ork Boyz done

Yes
Wow, I actually managed to finish another 10 ork boyz this evening. Looks like the painting bug has finally hit. The fact that I had changed my old paints  and used Semco and PP paints seems to have helped (probably because the old paints had dried up and it took me more time to coax some paint out of them than actually paint).

I am just getting to realize that PP paints are more watery than normal.. similar to Semco, and they don't do drybrushing very well. Might have to start looking at Vallejo model color and see any Citadel equivalents.

Friday, October 7, 2011

Thoughts on Orks from the BOLs Comment section

 GROGDATYRANT over at Bols had a great comment regarding Orks in an article regarding how to fight GK using Orks (which is like having yet another hidden GK article)

His other discussions can be found here.. http://disqus.com/GrogDaTyrant/

But I would just like to follow on his summary of Orks and I think it hits the nail on the head with this one.

The Bols article and comments can be found here

"This is being generous an giving you the maximum shots with a 28 point bonus. So no, I will continue to laugh at Ork shooting, no offense.:)"
...in the most optimal circumstance possible for yourself.  No offense intended, as in a vacuum DA's are certainly 'superior' (in theory, like communism).  But Orks are not an army that performs well on a 'unit vs unit' basis.  In fact, they don't perform at all on such a comparison.

Saturday, October 1, 2011

PAINTING: Ork Shoota Boyz done.

Well finally.. I actually managed to paint something today.. yehey.. Managed to finish another batch of orc shoota boyz with the minimum in standards just to get it over with .. So that's 10 down.. about 50 more orks to go ^_^



Side shot of the boyz

Monday, September 26, 2011

MODELLING: There goes the Kill Team

As expected I wasn't able to join the tournament because I had errands to run through during that time and I lost the will to try to finish it all. I was however able to at least finish assembling the modified Burna Boyz and the Ork Nob with Big Choppa and Powerklaw (minus the backpack)..




Now the question is.. When am I going to actually finish all of this? Hmmm.. a good question.

Monday, August 15, 2011

KILL TEAM tournament Coming up.

With all the hoopla elsewhere about games getting higher and higher in points, Arvin has been keen on promoting Kill team as a quicker pick me up game and even came up with a tournament game for them. This might actually get me to finish a couple of more models in..

So with that said, here is my planned 200 point Kill Team list

Ork Boy squad
  9  Shoota Boys
  1  Nob w/ Big Shoota, Big Choppa, Heavy Armor   (USR  - FNP)

Gretchin Squad
 10 Grots
  1 Runtherd

Burna Boyz
 1 Burna (USR - Preferred Enemy)
 1 Burna
 1 Mek with Big Shoota (USR - Stealth)
 1 Mek with Big Shoota
 1 Mek with Kustom Mega Blasta

-- Let's see if I can actually manage to finish painting a few of these buggers shall we.