Tuesday, October 7, 2008

BATTLE REPORT: Crimson Fists versus IG




Finally I got my first game in Fifth Edition against Freddie and his IG. I elected to again use my Crimson Fists as a base unit and then put in fodder troops for it from WH and DH lists


Because we might get pressed for time I decided we just do a 1000 point list since I still dont know much of 5th edition but the best way was to just dive in and correct oneself as we go along.

Librarian Hernandez
Tactical Squad A ( 10 man Flamer, ML )
Tactical Squad B ( split in 2 Combat Squads , Plasma , ML )
Storm Trooper A ( 9 man . 2x plasma)
Storm Trooper B ( 8 man , 2x melta)
Zealots ( 20 man with demagogue and fanatic with eviserator, 2 flamer)
Vindicator Whirlwind


The scheduled game at ATC was moved to Freddie's home because we did not have permits to play during that time (we forgot to make a request) so oh well. At least there were German Sausages :D

We had a 4x4 table with 4 take and control objectives and a Table Quarter deployment.

Freddie has his 7th IG unit with a large number of infantry with Rough Riders and a Basilisk


The point of dire things to come happened when I tried to teleport with my Librarian and unit of Stormtroopers and manage to cause a wound to myself.. Well oops. Shooting from my Vindicator was short and the Whirlwind shooting I got suprised by the fact that without LOS you dont substract the BS from the shot and roll 2d6 - wow thats Fantasy scatter all right. Was able to cause a couple of good shots from the Vindicator and Whirlwind but they eventually get vaped by the Basilisk.


I did manage to hose down the Rough Riders that were coming up on one flank unfortunately the same Tact squad couldnt even cause a wound on the conscripts that had jumped my flagellants that had already been hit repeatedly with las gun fire.

The 5 man tac squad that I had holding up the rear were suprised to see a large IG vet squad outflanking them from behind and got vaped with melta and plasma

That same Veteran Squad reduced the already depleted 10 Man Tac Squad to 2 Marines and forced it to flee at the last turn.

The 10 man squad was too static. It was already with LOS of the Basilisk but I refused to move it and kept shooting at the Guard units in front of it. I should have at least taken a pot shot at the Basilisk. Or at least get out of LOS and shoot at the rear Vet squad.

I had my Librarian attempt a risky teleport at the basilisk with the storm troopers but I was too close and got lost in the warp. I then ended up back on the same objective I had planned to go to in the first place. They finally reach one of the objective markers and shoo off an IG squad but it was all too little too late as Freddie had 2 objectives with 2 contested.

Pictures of the objective markers at the end of the game:

Monday, September 22, 2008

GENERAL: Got Hit by the Bug 5+K down the tube

Yep I knew that I would be buying more stuff than I actually planned on buying when I went to Neutral Grounds. Ended up buying not just the New Assault on Black Reach ( with two more heading my way courtesy of my wifey :D ) but I also both the a White dwarf (with the free terminators and nob) which I haven't done in a long time (at least its the UK version)

As well as the Space Marine Codex.. and yes it is sweet :D

Finally the Crimson Fists get some loving :P

Of course my model fund just nearly gotten wiped out with all of the purchases :p
Gotta find me another racket then :D

Monday, August 25, 2008

The Wh40kGT 2008 Report

The GT for 2008 used the (most unappareciated) 4th Edition rulebook./. The feeling with the organizer was to just get this thing out of the way already so that we can proceed with 5th ed. So sure thing we did =P

****

It was an interesting first round of game play as I faced off against Romy with his Slaanesh themed Chaos army. He could have just laid back and sniped me from afar but decided to make a sport out of it and went in with his Chaos Terminator and Daemon Prince. The game got delayed quite a bit as Ronald (Mcheesy KraftMan) decided to heckle our entire game since he missed us so much :P


The game was good ol Patrol and once again the deployment killed me. NEVER NEVER choose an L deployment when your a horde army.. always go for the long table edge.... sigh..

I had already brought new dice but I still manage to miss my one shots with my lascannon. I was able to bring down Romy's daemon prince and his Chaos Terminators to interestingly manage to get a Draw.. so not bad on that :) while he downed my Tornado and immobilized



The next up was Ambush and I got wound up to be the one being ambushed against Joel's Nurgle Marines no less. I knew most of my foot slogging army wouldnt make it so I just sat my SM Marines at the back of the line and started plinking away at the enemy.. while the rest of my horde attempted to get stuck in with them.

My Vindicator got killed by the Obliterators and the resulting explosion took a lot of my clumped up figures as I was still trying to split them up from their initial congo line deployment. My entire mob of 20 Zealots got wiped out as I charge Nurgle Marines out in the open.

I was rusty, and my tactics showed it as I sent everything piece meal in this game.

I was thinking(deluding??) to myself that I was going to still get a draw out of this one but the rain and the tables being out in the open just doomed that plan. There goes my plan to get into the semis...

Still I had fun getting 2 games in with great armies and great opponents.. Maybe this will give me the push I need to finish my army? :)

More photos of the event can be found here:
http://lakwatserongkalbo.multiply.com/photos/album/90/Toy_Soldiers..._Pchuw_Pchuw

http://timberwolf168.multiply.com/photos/album/7/Warhammer_40k_Grand_Tournament_2008-08-23

Thursday, August 21, 2008

MODELLING: Creating the Inquisitor and the Retinue

I had spent a long time in trying to get a DH inquisitor and Retinue finally completed and ready for the table top in time for the 40k Gt.. heres how I made the models.

For the Inquisitor and the retinue I started to scour for bits to use for them. I had old Chaos Marine plastics that had there heads removed before so I used them I wanted to create a Metal Storm unit.


For the inquisitor himself I had the idea to use a cadian grenade launcher and then merge it with a missile launcher so as to make a Psycannon out of it and then add some stuff on it some more.

I jury rigged a handle using some spare sprue then modified the cadian vox backpack to act as its power pack.

It was too armoured and not inquisitorial looking enough though so I added a parchment from the Skaven Box I had. I plan to at least paint freestyle the I on his shoulder pads





The Heavy Bolter servitors I once again used the Chaos Space Marine Torso and Legs. I then used Ork arms for them. I had initially set them to hold the Heavy Bolter in several poses with their arms but then took that out and then decided to just stick the HB on the torso itself. I then used zombie heads to get that lifeless look.


The Mystic model I used a Clan Pestilence body to get the hunched robe look and then just placed an empire head there. For the sages (which I had accidentally created two) I used high elf archer bodies with bits from the Clan Pestilence box and again Empire heads.



For the priest I used a High Elf bowman legs and torso with more Empire heads and then used empire arms for the gauntlet. I used a chaos ccw to act as a power weapon or eviserator.

Im hoping I have time to actually finish painting these guys up. Here goes to that plan...

Crud : 2 nights to go for the Grand Tournament...

and Ive not even finished assembling the Retinue for my Inquisitor and the game is already this Saturday. Fudge...

Well this is the army list that I will be using for the Tournament. I just want to get this out of the way so that I can start focusing on the ork models that I have for 5th edition gaming. Since the new codex SM is just around the corner I decided I might as well have fun and use whatever gimmicks I can with the old one before it all goes away (like FOTA)

The Host of Faustus SM list - with WitchHunter and DaemonHunter Allies Radical Inquisition

HQ

Librarian Codicier Hernandez 103
- w/ FOTA

Inquisitor Lord Faustus DH Ally 187
- w/ PsyCannon; Emperor's Tarot
- 2 Mystics - w/ las pistol and CCW
- 1 Sage - w/ las pistor and CCW
-3 GunServitors w/ Heavy Bolter, Targeter, Krak, Frag

Elites

Daughters of Erathas (Arco Flag) WH Ally - 140
4 ArcoFlagellants

Hands of Erathas (DaemonHosts) - 170
2 DaemonHosts

Troops

Tactial Squad Alpha SM Marines x 5 - 100
w/ bolters , 1 lascannon, 1 plasma gun

Tactical Squad Beta SM Marines x 5 - 100
w/ bolters , 1 lascannon, 1 plasma gun

Storm Trooper A x 8 DH Ally - 100
w/ 2 plasma gun

Storm Trooper B x 8 DH Ally - 100
w/ 2 meltagun

Horde of Erathas Mob 1 WH Ally 175
Priest Zecarriah w/ pwr armour, pwpn and las pistol
19 Zealots
w/ Fanatic armed with Eviserator

Hordes of Erathas Mob 2 WH Ally 167
20 Zealots
w/ Demagogue - meltabomb and las- ccw
w/ 2 Fanatic2 armed with Eviserator
w/ 2 flamers

Fast Attack

SwiftWind LandSpeeder Tornado - 80
w/ Heavy Bolter , Assault Cannon

Heavy

Devastator Squad Gamma x 8 - 200
w/ 4 Missile Launchers

Vindicator IronHide 128
w/ smoke launchers


Total Points 1750