Tuesday, October 7, 2008

BATTLE REPORT: Crimson Fists versus IG




Finally I got my first game in Fifth Edition against Freddie and his IG. I elected to again use my Crimson Fists as a base unit and then put in fodder troops for it from WH and DH lists


Because we might get pressed for time I decided we just do a 1000 point list since I still dont know much of 5th edition but the best way was to just dive in and correct oneself as we go along.

Librarian Hernandez
Tactical Squad A ( 10 man Flamer, ML )
Tactical Squad B ( split in 2 Combat Squads , Plasma , ML )
Storm Trooper A ( 9 man . 2x plasma)
Storm Trooper B ( 8 man , 2x melta)
Zealots ( 20 man with demagogue and fanatic with eviserator, 2 flamer)
Vindicator Whirlwind


The scheduled game at ATC was moved to Freddie's home because we did not have permits to play during that time (we forgot to make a request) so oh well. At least there were German Sausages :D

We had a 4x4 table with 4 take and control objectives and a Table Quarter deployment.

Freddie has his 7th IG unit with a large number of infantry with Rough Riders and a Basilisk


The point of dire things to come happened when I tried to teleport with my Librarian and unit of Stormtroopers and manage to cause a wound to myself.. Well oops. Shooting from my Vindicator was short and the Whirlwind shooting I got suprised by the fact that without LOS you dont substract the BS from the shot and roll 2d6 - wow thats Fantasy scatter all right. Was able to cause a couple of good shots from the Vindicator and Whirlwind but they eventually get vaped by the Basilisk.


I did manage to hose down the Rough Riders that were coming up on one flank unfortunately the same Tact squad couldnt even cause a wound on the conscripts that had jumped my flagellants that had already been hit repeatedly with las gun fire.

The 5 man tac squad that I had holding up the rear were suprised to see a large IG vet squad outflanking them from behind and got vaped with melta and plasma

That same Veteran Squad reduced the already depleted 10 Man Tac Squad to 2 Marines and forced it to flee at the last turn.

The 10 man squad was too static. It was already with LOS of the Basilisk but I refused to move it and kept shooting at the Guard units in front of it. I should have at least taken a pot shot at the Basilisk. Or at least get out of LOS and shoot at the rear Vet squad.

I had my Librarian attempt a risky teleport at the basilisk with the storm troopers but I was too close and got lost in the warp. I then ended up back on the same objective I had planned to go to in the first place. They finally reach one of the objective markers and shoo off an IG squad but it was all too little too late as Freddie had 2 objectives with 2 contested.

Pictures of the objective markers at the end of the game:

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