Time Space Warp
Well there goes August. The whole second floor had to be repainted and one room had replaced its ceiling so all of my stuff for the second half of August went into storage. Only managed to finish the painting by the start of September. That means my plans to finish painting something has been hugely delayed. That means that I had stopped working on the grot crew batteries after priming them white (and putting on some Vallejo Green) .. now I need to clean off the dust.. (doh) before I can start on them again.
Then I got sidetracked and managedto partially finish something.. and that something was actually a SM drop pod. (well that came out of the blue). Obviously just partly assembled it until I ran out of super glue.. at which point I just started on that Skyray of mine.
Gaming at the Shakk
-Managed to get two games in at the Shakk, the place where I first started to play Warhammer 40k back in the 90s. Got a game with Benjie again using my old Marine army (had to scrounge for them) with me doing a Stern Guard drop pod list and just getting in your face against the Imperial Guard. While my second game I just faced off against Obi's DA army.. Still need to figure out how to face off against Terminators.. oh well.
Working on the Skyray -
I lost a couple of bits while I was moving around place to place assembling the model. One obvious and the other not so. Finding this out distracted me when I was assembling the front sensor and made me screw up some more. Sigh. Maybe I can finish this within the week as I err plan to just stay at home.. (to er save up on purchases and maybe do some assembly work)
Here we go with this week.
So many projects.. Need to focus.
Important Pages to Remember
Showing posts with label wh40k. Show all posts
Showing posts with label wh40k. Show all posts
Monday, September 9, 2013
Friday, August 9, 2013
WIP FRIDAY UPDATE: Lootas and Grot Crew
The Philippine Grand Tournament schedule has been officially announced and I have more than 2 months to finish an army and play it in the GT. I am once again going to join it for the purpose of forcing myself to finish painting more of my unpainted stuff. I am more of a gamer than a painter really but having to join tournaments does push me to finish models that have been languishing for more than a decade now :P
Sunday, April 28, 2013
GOLD CUP TOURNAMENT - 2013
Have not have had a chance to play much these first few months because I was out of the country but I managed to make up for it by getting some practice games in and competing in the RHGC (Rolling Hills Gaming Club) Gold tournament, where as a way to push the hobby -- everything on the table had to be painted.
Having had the lazy streak for the past decade in finishing an army it was tough going in where you MUST be painted. Fortunately I skipped around this by actually finishing of and playing with a Painted army in the previous year's GT event
I was at least able to paint the bases of my grot krew with the same paint style as the rest of the Ork army so in I went.
Thursday, April 25, 2013
GT 2012: TOURNAMENT REPORT
Note: Talk about a very very late post.. better posted than nothing though :D
Well with a bit of reusing some models, completing a couple and then having the wife finish of a vehicle or two I actually managed to have a fully painted 1500 army and brought it to a GT !!!. Wohoo. Finally. :D
So with the wife's permission I managed to bring the army and play it at Centris where I managed to get 5 games in with most of my games being on time :D. This was unusual because I play a horde army and yet still finished the games I had within the time limit by doing the following :
1) Reduce deployment time -- this was accomplished by ensuring that each unit was individually split from each other
2) Fewer units but Bigger unit size -- usually I would have 3 medium (20 actually per squad) mob of boyz. To minimize the time i would have to move individual squads (like figuring out where they would need to go).. I decided to just go and use Two big Units of 26 boyz each and be done with it.
3) Avoid close combat at all. Rolling for ork close combat can be both great and dissapointing at the same time. Soo much dice can be rolled with bad results. So I will only assault something if it is down to 4 models or less and I just need to finish it off. Will not go after bigger sized units and instead will just shoot shoot and shoot.
Well with a bit of reusing some models, completing a couple and then having the wife finish of a vehicle or two I actually managed to have a fully painted 1500 army and brought it to a GT !!!. Wohoo. Finally. :D
So with the wife's permission I managed to bring the army and play it at Centris where I managed to get 5 games in with most of my games being on time :D. This was unusual because I play a horde army and yet still finished the games I had within the time limit by doing the following :
1) Reduce deployment time -- this was accomplished by ensuring that each unit was individually split from each other
2) Fewer units but Bigger unit size -- usually I would have 3 medium (20 actually per squad) mob of boyz. To minimize the time i would have to move individual squads (like figuring out where they would need to go).. I decided to just go and use Two big Units of 26 boyz each and be done with it.
3) Avoid close combat at all. Rolling for ork close combat can be both great and dissapointing at the same time. Soo much dice can be rolled with bad results. So I will only assault something if it is down to 4 models or less and I just need to finish it off. Will not go after bigger sized units and instead will just shoot shoot and shoot.
Friday, October 5, 2012
WIP - October 5, 2012
Well it is official, I had been sidetracked in doing my Kickstarter league army with having to clean and assemble 3 sets of Chaos figs from the Dark Vengeance box (the new Starter set for 6th ed gaming)
I had spent the month of September despruing and cleaning all of the models before I placed them in their own little sets of plastic containers.
That was a lot of cultist models really. I unfortunately need to get rid of the ccw cultists and replace them with the shooty DV ones because I have enough mutants from my old LaTD army. I might as well use them instead of the ccw cultists here.
I actually managed to clean and assemble all sets of Cultists and one set of Chosen and one Hellbrute
I had spent the month of September despruing and cleaning all of the models before I placed them in their own little sets of plastic containers.
That was a lot of cultist models really. I unfortunately need to get rid of the ccw cultists and replace them with the shooty DV ones because I have enough mutants from my old LaTD army. I might as well use them instead of the ccw cultists here.
I actually managed to clean and assemble all sets of Cultists and one set of Chosen and one Hellbrute
I figured I wanted to at least convert the 2 other Hell brutes that I have and figure a away to modify the two other sets of Chosen that I have.With Chaos about to come out the door by the end of the week it should be interesting what we would get and the actual points costs..
Monday, August 6, 2012
G.I.G Session 1 for me: Ork on Ork using 6th ED
Finally got to play at a secret location somewhere where I can't say.
And had a game of 6th ed with Garr. We slowly had our first 6th ed game (which more or less lasted 4 hours) There is definitely a lot of stuff and extra funky happenings that needed to read and re-read to get the hang of this edition
(all photos taken by Garr's funky cam)
And had a game of 6th ed with Garr. We slowly had our first 6th ed game (which more or less lasted 4 hours) There is definitely a lot of stuff and extra funky happenings that needed to read and re-read to get the hang of this edition
(all photos taken by Garr's funky cam)
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| WTF moment |
Friday, August 3, 2012
WIP: Stuff I did on the Rainy weekend
Well my laptop was out over the weekend (stupid Malware pretending to be an Antivirus) and there was a typhoon in the area making the weekend windy and wet That meant lots of downtime... Since I was not in the mood to paint then I might as well started to assemble the stuff that I still have and make some.
More Lobbas
Finally brought out the plasticard again (haven't done so in years) and started to make me some scratch built Lobbas. Might have to shorten out the base though so I can put some wheels in there. I would probably need to create Kannons next time .. well the good thing with orks is at least if it looks haphazard looking, then it must be orky
Battlewagon
Started to assemble the wagon that has been in storage for a couple of years as well. I still would have wanted to extend the Wagon as per some of the stuff that is on the net that is circulating but I might not have the skills nor patience and I was procrastinating too long to find out how to do it.. So meh.. might as well just get it over with.
Ork Shoota Boyz
Started to clip out the boyz from the sprue and started cleaning them up.
Yes all of them are being assembled at more or less the same time. I do tend to switch from project to project and yes that's a problem when you want to get something done to completion.. Still relying on the whims of inspiration..
Also with the baby in the room I had the filing and cleaning of the plastic stuff outside. I really need to force myself to just paint stuff when I am in the room. Here goes next month then.
More Lobbas
Finally brought out the plasticard again (haven't done so in years) and started to make me some scratch built Lobbas. Might have to shorten out the base though so I can put some wheels in there. I would probably need to create Kannons next time .. well the good thing with orks is at least if it looks haphazard looking, then it must be orky
| Now if only I can paint these. |
Started to assemble the wagon that has been in storage for a couple of years as well. I still would have wanted to extend the Wagon as per some of the stuff that is on the net that is circulating but I might not have the skills nor patience and I was procrastinating too long to find out how to do it.. So meh.. might as well just get it over with.
| Coming together |
Ork Shoota Boyz
Started to clip out the boyz from the sprue and started cleaning them up.
| Hmmm.. How many boys do I really have? |
Yes all of them are being assembled at more or less the same time. I do tend to switch from project to project and yes that's a problem when you want to get something done to completion.. Still relying on the whims of inspiration..
Also with the baby in the room I had the filing and cleaning of the plastic stuff outside. I really need to force myself to just paint stuff when I am in the room. Here goes next month then.
Wednesday, July 25, 2012
40K KILL TEAM LEAGUE : FINALS
Well it was an uncharacteriscally sunny day for the Kill Team finals that was held in ETON. The top 3 from the North and the South would have one final game to determine who would be the reigning champion for Kill team for the month. This would also happen to be the last
As it so happens.. I was unfortunate (or fortunate) to have the Kill Team southern sector boys on both sides. This meant that I would wink wink at both of them and just push forward instead (Hey both were Nids and both were the the ones I lost too. Unfortunately the way in front of me was nothing but Tau Firewarriors... so well here comes the pain.
As (bad) luck would have it, I would mostly go second to the TAU player in front of me that would proceed to start shooting and shooting my grots and orks down. Fortunately I think he suddenly had a healthy respect for my ork firepower as I managed to actually whittle down a few of his Fire Warriors and have some of them Go to Ground. While I committed to having my orks go and get stuck in
I was already nearing my breaking point when I finally got the TAU player to 50% and made him go first in rolling if he retires from the field. He rolls badly and he is gone !!
Unfortunately my joy at having survived was not to last as the IG player to my front left started shooing at the grots near him.. resulting in me to start taking leadership checks as well (at Ld 7. well...)
This made me decide that if I am going down I am going to take everyone with me... So with a sneaky gleam I shot at everyone so that I can at least make them reach 50% models so that we can all start rolling for leadership checks..
Well as all of my good plans.. I choked and did not wound a single model.. > -- <
Then I promptly failed leadership check and that was that for me. Kent would eventually win the game and be crowned Kill Team champ for the year !
Conclusion
Well over all I didn't do too badly the fact that I actually made it to the finals was interesting. I had expected not to make if after an initial 2 losses but I managed to just keep playing and see what would happen.
Well it was a great league and I am looking forward to how a 6th ED kill team league will look like.
I was not able to do my target painting which was to finish the lootas and the Nob still I managed to finish of the shoota boys so at least it wasn't a total lose.
Thank you Neutral grounds for sponsoring this event. I look forward to that 10% discount and getting me an Ork fighter :) Pictures of that event and other happenings can be found at the Neutral Grounds website here.
So long 5th ed and here's to 6th edition !!!
As it so happens.. I was unfortunate (or fortunate) to have the Kill Team southern sector boys on both sides. This meant that I would wink wink at both of them and just push forward instead (Hey both were Nids and both were the the ones I lost too. Unfortunately the way in front of me was nothing but Tau Firewarriors... so well here comes the pain.
| The TAU gun Line in front |
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| Crossing the Line |
I actually managed to make it all the way across the board (It was like a mini battle since the ones to my left and right were all focusing on the ones in front..) concentrating my fire on the TAU though I would occasionally snipe (and miss) the other players.
| Ork managed to make it to the other side |
Unfortunately my joy at having survived was not to last as the IG player to my front left started shooing at the grots near him.. resulting in me to start taking leadership checks as well (at Ld 7. well...)
This made me decide that if I am going down I am going to take everyone with me... So with a sneaky gleam I shot at everyone so that I can at least make them reach 50% models so that we can all start rolling for leadership checks..
Well as all of my good plans.. I choked and did not wound a single model.. > -- <
Then I promptly failed leadership check and that was that for me. Kent would eventually win the game and be crowned Kill Team champ for the year !
Conclusion
Well over all I didn't do too badly the fact that I actually made it to the finals was interesting. I had expected not to make if after an initial 2 losses but I managed to just keep playing and see what would happen.
Well it was a great league and I am looking forward to how a 6th ED kill team league will look like.
I was not able to do my target painting which was to finish the lootas and the Nob still I managed to finish of the shoota boys so at least it wasn't a total lose.
Thank you Neutral grounds for sponsoring this event. I look forward to that 10% discount and getting me an Ork fighter :) Pictures of that event and other happenings can be found at the Neutral Grounds website here.
So long 5th ed and here's to 6th edition !!!
Saturday, July 21, 2012
6TH ED and how they affect my Orks
Unless you have been under a rock the past couple of weeks you will know that 6th edition rules have just been released by Games Workshop. Of course their marketing team sucked at bringing the stuff out to light. I mean with the release from 4th ed to 5th ed you had a build up of what changes were made.From the reviews that are coming from White Dwarf ( I haven't bought one since the 5th ed release was shown in White dwarf with the free Nob and Terminator) there were just pictures, pictures and more pictures without even a summary. So blegh.
So.. no review or at least summary of what the changes are made and what army builds are still viable. Not even a build up of hype for more than 4 months.. just that you have a 2 week announcement and that is it.
Hmm.. well then again maybe just maybe it will be explained more for the July white dwarf.. We shall see.
After trying hard to get me a copy of the of the rule book here is the reading (skim and others).. I am sure I am going to add some more insights after I re-read them all again.
6th ED RULES MUSINGS
- Well the use of allies might be a boon for me since I have a lot of stuff that is painted but not enough to form an army.
- This looks more and more to be a Shooty Edition with the ability to still fire on the move heavy weapons.
- Assaulting from Transports are Nerfed.. Probably because of the potential for a long charge..BUT the overwatch will probably also cause the long charges to fail anyway.
- No +1 Attack when attacking multiple units. This is a killer. The loss of this and the one below are going to hurt the horde armies. (that and how assault moves are checked to be able to attack multiple chargers)
- Change to Furious charge - +1 ST and no Initiative bonus. But will not work when assaulting multiple units.
- The loss of not being able to run and then assault may be huge (well until I learn to do the math)
- The loss of not being able to assault after you come from Reserve unless stated by the rules.
--- Good bye Snikrot.. Hello Vulcha (maybe)
- Death Koptas move fast.. maybe Big Bombs are going to be so worth it now.
- Kans only having 2 Hull points.. there goes the wall of doom because
- Majority of cover saves are at 5+ . The need for KFF is going to be more important, because of cover saves being rolled on a per model basis now.. This is going to have a lot of arguments.
- Orks cannot have psyker powers? BOOH.. I can understand that Necrons can't have them.. but we have Psyker weirdboyz.. So where is the reason as to why we do not get them?
- Looks like I want to be charged just for me to get Overwatch fire.. Shoota boyz still a good investment. Need to figure out if I can afford to put a Nob in there or not.
FAQ musings
- where the hell is the mention of what the AP value is for a Huge Choppa.. I wonder what it is going to be.
- The changes to the Glory Hog rules makes Tank Bustas viable if people keep wanting 2 FOC at 2k games then you can max out the elites with Tankbusta, lootas and burnas.. going to be less model count though.
- Lootas are still dangerous. and with the ability to make Snap Fire inside transports.. this should be interesting
What the F moments
- Nobs are considered Characters. but MEGANOBs are not.. whhaaat?
- regardless if you are assault transports you need to move only 6 inches to be able to disembark. Then the passengers can disembark up to 6in. BUT it's a normal move.. so difficult terrain needs to be rolled.
I am more tempted to game the system now by just having Allies to supplement the lose of oomph that I have. Obviously it is going to be IG.. Perhaps an outflanking Alraheim.. and Basilisks.. yeh that's the ticket.
That or perhaps it's time to dust off my Marines and give them a shot at this game.
Thursday, July 12, 2012
40K LEAGUE KILL TEAM - Game 6 to 10
| Nob kill team |
GAME 6 vs NECRONS
And the kill team league continues.. From an impressive 7 players that were supposed to play last Sunday we were down to just 3 people. One of whom I had fought.. So there goes that plan to finish all of my 5 remaining games. Hohum
Fought the new guy with his Necron Kill Team -- consisting of 10 Deathmarks.
This was an interesting Game.. Interesting because of how we actually managed to get a draw with this game.. because both of our roles were sooo bad... it wasn't funny anymore.
First round of the game I saw that he was all lined up in one line while I had units that were hiding behind a building and was closer to him..
He realized the error of his ways when I started to outshoot him from range and he started to hide behind the buildings as well. I would manage to shoot down a couple of his models but as always they would go right back up. (Special Kill team rule for Necrons.. there Reanimation Protocols where always active)
Well I manage to decide to just stick it in and get into close combat.. Where the remainder of my models decide to stay..as I started to whiff my attacks and/or the Necrons decide to take their armor saves or they manage to get right back up.
I kept throwing models into the mix.. but my atrocious roles continued. My Nob Boss finally made it into combat but it was too little too late as we actually exceeded the 1 hour mark and it was a draw..
Wow..
GAME 7 vs SPACE MARINES (Stern Guard)
The week after I was up against Jojo and his 7 man SternGuard army.
Once again I had feelings of deja vu when my shooting and close combats started whiffing again.. Fortunately my grots came back to save my ass from the fire.
The man of the match would be once again the Grots as they showed what they can do by picking off SternGuard with their grot blasters while the Orks just shot up the real estate
Managed to bring him down to the required leadership test and he fails on the first roll !!! Woot!!! A win for the orks then.
===========================================
Needed to finish 3 games for us to make it to the deadline. Fortunately we all gamed at Lucas place and did an intense session of kill team and some 6th edition gaming
===================================================================
GAME 8 vs BLOOD ANGELS
Fought Jay and his 8 Blood Angel Jump army. Fortunately for me (and bad for him) his melta gun jumped out of difficult terrain and promptly killed himself. I then proceeded to shoot in the relatively open terrain of this kill team environment and just kept plinking away at his models.
Managed to get him down to below half before he reached my lines. And then he fails on his leadership and I win the game !!
GAME 9 vs DARK ELDAR (Lucas rematch)
Faced off with Lucas again with his Dark Eldar Kill team. The critical part of the game was on the first turn when the alien monkey made it's charge and killed of an Ork and a grot. Fortunately the rest of his army was too far away so I targeted the Mutated beast with everything I had. I was able to whittle it down to just one wound but that meant it had 7 attacks (and Feel no Pain to booth from the pain token)
I decided to risk it and then threw a lot of bodies into the fight. I think if Lucas had decided to allocate everything to the Nob he would have beaten me but I was surprised that my regular boyz were the ones that managed to take the critter down. After that it was all just a matter of shooting at the rest of the panzies until they all broke.
GAME 10 vs BLOOD ANGELS (Jay rematch)
Another game against Jay's jump packing marines. As always it was the meltagun armed jump packer that died first. He did manage to hit my lines before I managed to decimate him. However poor die rolls on his part ensured that I managed to throw enough bodies at the combats that mattered and had him break with only one model left for him.
CONCLUSION: So 10 games with 7 Wins, 2 Losses and a Draw. Not a bad run at all. Now then all I have to do is finish painting these guys up, compete in the finals and then I can focus again on looking at the new 6th edition rules and see what I can do to make a better army for them.
Monday, July 9, 2012
PAINTING: 10 More Shoota Boyz done
My how time flies.. I had started painting these boyz last April just as I was getting ready to join the Kill team as mentioned in this post. This was the second set of 10 boyz from the shoota boyz squad that I wanted to finishs.. Sadly.. Work load and a very intense Personal Emergency prevented me from finishing them all in the right amount of time.
Saturday, June 9, 2012
40k LEAGUE KILL TEAM Games 4 & 5
Well my feeble attempts at gaming continues.. with me able to get in a Massive 2 games for Kill Team.. but hey better than nothing right? Still need to get 5 more games in before the League ends.. (oh and of course one more little thing that I need to do which is like actually FINISH PAINTING THE DARN THINGS.. (sigh oh work.. how you prevent me from doing my hobby)
Game 4 - Vs Sean and his 5 man Nob army
Sean had the classic Nob Star list.. with matching Painboy!! Too bad they were all individual units though. With only 5 Nobz to worry about I just wanted to entice him to go forward and have him hack a gretchin or two before I unload with the firepower I had.
In the end he never got into close combat. I just unloaded everything I had one model at a time until I killed the Nobz and moved on to the next target.
So a win for me on this one. On to the next game.
Game 5 Vs Jim and his 5 man destroyer army
Jim had Necron Destroyers.. Destroyers that I learned are now only considered as Jump Jets and only fire 2 shots each a turn with only 24 in range guns (except for one that had the str9 gun). In short they feel like crap now (classic GW marketting - nerf the thing that was so powerful in the previous codex so that you can sell something else)
Jim played smart by ignoring the Grots and split firing and taking down the Ork Boyz that I had which caused me concern after the first turn. Specially since after my turn of shooting.. all 3 his Destroyers managed to get back up (modification to We'll be back protocols)
Game 4 - Vs Sean and his 5 man Nob army
Sean had the classic Nob Star list.. with matching Painboy!! Too bad they were all individual units though. With only 5 Nobz to worry about I just wanted to entice him to go forward and have him hack a gretchin or two before I unload with the firepower I had.
In the end he never got into close combat. I just unloaded everything I had one model at a time until I killed the Nobz and moved on to the next target.
| The brought less boyz !! |
Game 5 Vs Jim and his 5 man destroyer army
Jim had Necron Destroyers.. Destroyers that I learned are now only considered as Jump Jets and only fire 2 shots each a turn with only 24 in range guns (except for one that had the str9 gun). In short they feel like crap now (classic GW marketting - nerf the thing that was so powerful in the previous codex so that you can sell something else)
Jim played smart by ignoring the Grots and split firing and taking down the Ork Boyz that I had which caused me concern after the first turn. Specially since after my turn of shooting.. all 3 his Destroyers managed to get back up (modification to We'll be back protocols)
| This somehow feels similar to something |
Fortunately for me.. I had enough numbers to soak up the lose of my Boyz (and since he was not shooting at the Gretchin screen in front I would still get Cover Saves of 4+ (3+ when I Go to Ground) also the fact that he mostly had 24 inches of range meant that I had guns that could reach him while he couldn't.
Managed to wipe him out thus preventing anything from coming back.
(Kudos in this game goes to my Mek boy with KMB as he played a game of Catch and Mouse with the Necron Destroyer the whole game. Tagging him when it needed and avoiding being killed in the process.
Conclusion
So 5 games in and finally have 3 Wins versus 2 Losses (both from fighting Nids) I am feeling jubilant but I still have not fought against MEQ forces.. Will see in the coming weeks how my list will fare against them.
Tuesday, May 29, 2012
40k LEAGUE Kill Team Games 1 to 3
Saturday, May 5, 2012
GENERAL: More 6th Edition rumours from Tasty
Well it looks like Tasty over at Blood Of Kittens finally got his blog up and running again and he is up and about posting more 6th edition rumors. And my what rumors they are !!!
Blood of Kittens is here:
My rambling thoughts.
- Wow I never thought they would advance the fluff to be like that. However with how the Grey Knight fluff was written... somehow I am not surprised they did this.
- Pskyer stuff - the 6+ save is well par for course for my orks then.
- Random charge.. this is somewhat gutting for the assault armies and will make gunlines and mech lines a lot easier. I have not been a fan of this in 8th and neither am I fan of this for 40k. At least with fantasy everyone more or less (with exceptions) have to go close combat .. for 40k this will cripple certain armies.
- Purchase of buildings - seriously.. what? I guess this allows players to buy bunkers or barb wire and such. Meh
- Random game stuff - well I kinda like it but depends on the execution
- Allies coming back - seriously.. awww pure Nids don't have anyone to play with.
This just feels .. like a step backwards.
Will see as more leaks come out then.
Saturday, April 21, 2012
PAINTING : Kommandos done (7)
I had finally finished painting the Kommandos done last week last month before I went up and climbed a mountain with my Angry Bird., Biked a few rounds before Easter, Visited Doug, Went to an Island and Tried to Evade a few zombies.(whew that was my vacation.. I need to take another vacation to rest from my vacation..)
So I only now got to post this up after I had to retake pics. So that's 7 models done (with 7 painting points done) and I realized I have to at least paint some burnas in kommando colors and maybe add some highlights to the orks faces. But for my good for table top standards they are as good as done.
So I only now got to post this up after I had to retake pics. So that's 7 models done (with 7 painting points done) and I realized I have to at least paint some burnas in kommando colors and maybe add some highlights to the orks faces. But for my good for table top standards they are as good as done.
Thursday, March 29, 2012
BATREP: 1500pts Orks Vs Tyranids
Had a good game with Sunny over at his place on a nice cool Tuesday night. After 12+ years of knowing him I finally got to his house, the astounding thing was finding out how near he was to my place. The annoying part was realizing that I had to go all the way around just to reach him (sigh... thank you urban planning)
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| I should try running the long way. That should trim down the beer gut. |
Wednesday, March 14, 2012
GENERAL: Gaming at Jeff's place:
After Obi saw my last video Batrep here.. he wanted to get some games in at Jeff's office as well (which was practical since it was so near his place) So I met up with him last Saturday and off we went to have a game or two in.
First game in was Obi versus Jeff with an Annihilation Mission and with me taking pictures of the match.
First game in was Obi versus Jeff with an Annihilation Mission and with me taking pictures of the match.
| Obi Contemplates |
Wednesday, February 15, 2012
HOBBY CAFE: The Coalition of Evil Battle Report
(This was an old post way back in 2001 for the Budda Budda league.. it was a League format that we had done for the store. Ah the glory days back then with the old rhinos and card made Land Raiders.. fun times.. that and look I was thin back then :P )
The
Coalition of Evil
During
the first Budda Budda Leaue we decided to try something special and
do a mega battle that allowed us to field all of our armies against
each other and so it came to pass, an alliance of EVIL (well not really)
vs the forces of Humanity. We fought a 5,500 point battle over an 8
x 4 table. The scenario we played was the Sea of Green.
The GoodGuys (or as I would call them the Imps)The Bad Guys (or the Misguided, the Dark, and the Green People)
Peter (Chaos), CJ also known as 'D' (Dark Eldar), Jonnel and Louie (Da Orks). Yes we are going to go home wiping the pansies of those 'oomies, you bet!
All right, now that you know who is who, LETS GET TO IT!!!
Wednesday, November 23, 2011
TOURNAMENT: 40K GT 2011
Exactly after the 1111 tournament at the bunker was the Grand Tournament 2011 sponsored by Neutral Grounds Philippines and held at the Xavier Toy Fair in Green Hills last November 12-13, 2011
So a Warhammer 40k tournament with cosplay and Transformers in the background.. huzzah.
Unlike other countries tournaments never really have any comp scores over here. We may do the occassional weird tournaments (like 1111) but we never think that anything should not be allowed in the game.
Saturday, November 12, 2011
TOURNAMENT: (sorta) 1,111 Tourney
Well last November 11 was the third year anniversary for the Bunker and unfortunately with the building being sold off to the nearby hospital this year would be its last. To celebrate there would be a 11-11-11 tournament to be played. We had to play a 1,111 point army list and any player that had a 111 point unit would get bonus points.
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